YoYo QA Dept

  • Total activity 843
  • Last activity
  • Member since
  • Following 0 users
  • Followed by 4 users
  • Votes 12
  • Subscriptions 774

Activity overview

Latest activity by YoYo QA Dept
  • YoYo QA Dept created an article,

    Setting the correct audio listener values for Sequence audio playback

    All audio tracks in a sequence use positional audio played from an emitter. However, if your sequence is not perfectly aligned with the room and the default emitter position, then you might hear yo...

  • YoYo QA Dept created an article,

    What's New In GMS2 2.3.2?

    The 2.3.2 release of GMS2 introduces some cool and major new features we wanted to highlight so you can jump right in asap. Note that this guide will focus on the major additions/changes, but there...

  • YoYo QA Dept created an article,

    How to fix "Blank IdReference found" warnings in your compiler log

    In recent versions of GMS2 you may find your project(s) have an issue which causes you to see one or more "Core Resources : Info - Blank IdReference found - could be that the project is corrupt." l...

  • YoYo QA Dept created an article,

    How to fix try() or throw() causes Android YYC builds to fail in 2.3.1

    If you have exception-handling code in your project and you try to build for Android YYC, then you may well see that your build fails with one of the following lines: error: cannot use 'try' with ...

  • YoYo QA Dept created an article,

    How to fix "Core Resources : Debug Info - Subresource not found" warnings for your Sprites

    We have become aware of an issue in the Image Editor where the Merge All Layers command doesn't clean your sprite's .yy file properly of the entries for the layers you have now merged, and so resul...

  • YoYo QA Dept created an article,

    How To Create DyLib Extensions For macOS Games

    Now that you have followed Introduction to Creating Extensions in GMS2 you understand how to use the extension editor and make simple GML-based extensions. In this guide we will now extend that kno...

  • YoYo QA Dept created an article,

    How To Create DLL Extensions For Windows Games

    Now that you have followed Introduction to Creating Extensions in GMS2 you understand how to use the extension editor and make simple GML-based extensions. In this guide we will now extend that kno...

  • YoYo QA Dept created an article,

    Introduction to Creating Extensions in GMS2

    This guide provides the step-by-step process to create a GML-type Extension from scratch which will work with GameMaker Studio 2. It shows how you can use the Extension Editor within GMS2 to create...

  • YoYo QA Dept created an article,

    How to enable support for Xcode 12 in GMS2 2.3.0

    If you try to build iOS or tvOS projects in current versions of GMS2 after updating to last week's brand-new Xcode 12, then you will find this no longer works reliably. This is because the launch v...

  • YoYo QA Dept created an article,

    GMS2 2.3.0 And The Exciting Changes It Brings

    Welcome to GameMaker Studio 2.3.0! This major new release introduces many significant improvements to the software, which you can find detailed further down this page: new resource types and edito...