Mark Alexander

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Articles

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  • iOS and tvOS: Using The IAP Extension

    In this article we'll be looking at how you create and test In App Purchases (IAP) in your iOS and tvOS apps for the App Store. The methods shown in this guide require GMS 2.2.4 runtimes or newer, ...

  • Android: Google Play Billing (IAPs)

    In this article we'll be looking at how you create and test In App Purchases (IAP) in your Android apps for the Google Play app store using the Google Play Billing API. This API is available as par...

  • Preparing Your UWP App For Publishing

    In this article we explore how you can create a final executable store-ready app from your game project on the UWP platform for desktop or Xbox One (Microsoft have discontinued support for Windows ...

  • Changes to the In-Built IAP Functionality for GMS2 2.2.4 Release

    With the launch of GameMaker Studio 2 version 2.2.4 (and all future versions), the built-in In App Purchase functions have been deprecated and will no longer work. Projects using them will not cras...

  • Amazon: Setting Up IAPs

    In this article we'll be looking at how you create and test In App Purchases (IAP) in your Android apps for the Amazon Store. The methods shown in this guide require GMS 2.2.4 runtimes or newer, pl...

  • Getting GameMaker Studio 2 Licences For Education

    Once you have verified your education account and been granted an Education Licence, you will need to log in to your YoYo Account. Once you have logged in you will be taken to your account Dashboa...

  • Setting Up For Android (And Amazon Fire)

    GameMaker Studio 2 Mobile comes with several export platforms: Android, Amazon Fire, iOS and tvOS. In this article we give the required steps to set up Android and Amazon Fire, as both targets requ...

  • macOS: Notarizing Your Apps

    With the launch of macOS Catalina (10.15), Apple now require you to notarize all apps that are not being distributed though the App Store. For more information on this, please see the Apple Develop...

  • Opting Into The GameMaker Studio 2 Beta Channel

    The beta release channel is for people who want to get bug fixes or new features sooner and in exchange are willing to risk encountering bugs or issues associated with a version that has not comple...

  • macOS: Using The IAP Extension

    In this article we'll be looking at how you create and test In App Purchases (IAP) in your macOS apps for the App Store. The methods shown in this guide require GMS 2.2.4 or newer, plus the "Apple ...