Mark Alexander

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Activity overview

Latest activity by Mark Alexander
  • Mark Alexander created an article,

    Android: Local Push Notifications

    On mobile devices, normally only one application can be active in the foreground at any time, but many games and applications operate in a time-based or interconnected environment where events of i...

  • Mark Alexander created an article,

    Android: Remote Push Notifications Using Firebase FCM

    Please note that the Google Play Services extension referenced in this Firebase tutorial requires you to be using at least version 2.2.2 of GMS2. Please ensure you're on a suitable IDE and runtime ...

  • Mark Alexander created an article,

    Ubuntu: Compiling Your App

    In this article we explain how to compile and distribute your game on the Ubuntu platform. If you have not already set up and tested an Ubuntu device to use with GameMaker Studio, please see the fo...

  • Mark Alexander created an article,

    Windows: Compiling Your App

    In this article we explain how to compile your game for the Windows platform ready to distribute to other people to play. If you haven't already set up the Windows target, then you should do that f...

  • Mark Alexander created an article,

    How To Create a Custom Code Snippets File

    A very handy tool you have at your disposal when editing your scripts is the use of Code Snippets. When using the script editor, you can press F4 to open the code snippet pop-up, which permits you ...

  • Mark Alexander created an article,

    Spine: Using Multiple Texture Pages

    With the 2.2.2 update to GameMaker Studio 2, general Spine support was improved and as part of that you can now import Spine sprites with multiple texture pages. In general, all this means for you ...

  • Mark Alexander created an article,

    Spine: An Introduction To Skeletal Animation

    A very powerful tool for creating naturalistic sprites is to create them using skeletal animation. The idea behind this is that you create a base "skeleton" and then move the "bones&...

  • Mark Alexander created an article,

    Android: Fix Missing Gradle 2.2.0 Dependencies

    Over the weekend, Google removed version 2.2.0 of their gradle build tools from the standard repositories. However, 2.2.0 is the version of gradle GameMaker Studio uses to build your Android apps. ...

  • Mark Alexander created an article,

    iOS and Android: Google Consent SDK

    Under the Google EU User Consent Policy, you must make certain disclosures to your users in the European Economic Area (EEA) and obtain their consent to use cookies or other local storage, where le...

  • Mark Alexander created an article,

    Updating Spine Sprites For GameMaker Studio 2.2.2

    The upcoming release of GameMaker Studio 2.2.2 will bring with it an update to the Spine runtimes, setting the new recommended Spine version to be 3.7. Unfortunately this means that projects using ...