Mark Alexander

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Activity overview

Latest activity by Mark Alexander
  • Mark Alexander created an article,

    Educator Coursework: Addendum To Space Bubbles for GMS 2.3.x

    This article outlines the changes that will be required to be made to the Space Bubbles coursework due to minor changes in the GameMaker Studio 2 user interface and internal workings after the 2.3....

  • Mark Alexander created an article,

    Getting Access To The PS4 Export

    The Achiever Education licence includes the possibility to export projects to the Sony PlayStation 4. However, to gain access to the PlayStation 4 export you firstly need to request to become a Pla...

  • Mark Alexander created an article,

    Setting Up And Using Source Control

    In this article we'll be giving a brief overview of how to setup and use the Git Source Control Plugin included with GameMaker Studio 2. Before going any further, you should have a Git account alre...

  • Mark Alexander created an article,

    Workflow Changes From 2.2.x to 2.3.x

    The update of GameMaker Studio 2 from the 2.2.x versions to 2.3.0 brings with it a couple of important changes to the workflow when using the product, so this guide summarises the changes you need ...

  • Mark Alexander created an article,

    Changes to Script assets in version 2.3.0 And Above

    The 2.3.0 release of GameMaker Studio 2 sees some changes to the way that scripts are now handled, which we'll explain in this article as well as point out how scripts in projects created with prev...

  • Mark Alexander created an article,

    macOS: Notarizing Your Apps

    With the launch of macOS Catalina (10.15), Apple introduced a requirement to "notarize" (US English) all macOS software which has been built and codesigned after the end of July 2019. For more info...

  • Mark Alexander created an article,

    iOS and tvOS: Using The IAP Extension

    In this article we'll be looking at how you create and test In App Purchases (IAP) in your iOS and tvOS apps for the App Store. The methods shown in this guide require GMS 2.2.4 runtimes or newer, ...

  • Mark Alexander created an article,

    macOS: Using The IAP Extension

    In this article we'll be looking at how you create and test In App Purchases (IAP) in your macOS apps for the App Store. The methods shown in this guide require GMS 2.2.4 or newer, plus the "Apple ...

  • Mark Alexander created an article,

    UWP: Asynchronous Saving And Loading When Targeting Xbox One Devices

    A number of long-time GML function for saving files work in a synchronous manner, which means they make the game wait while the load or save operation is performed. Therefore, if you use these func...

  • Mark Alexander created an article,

    Education User Trial Licence Limitations

    As of 31st August 2019, we no longer offer a GameMaker Studio 2 Trial licence for use with Education accounts.   To replace the GameMaker Studio 2 Trial licence, all Education Licence Management Ac...