Mark Alexander

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Activity overview

Latest activity by Mark Alexander
  • Mark Alexander created an article,

    IDE Translations

    GameMaker Studio 2 has an option that permits you to enabled built in IDE translations, both official ones and from the community. You can find this option going to: File > Preferences > General > ...

  • Mark Alexander created an article,

    iOS and tvOS: Using Cocoa Pods

    CocoaPods manages library dependencies for your iOS and tvOS projects in Xcode. The dependencies for your projects are specified in a single text file called a Podfile, and CocoaPods will resolve d...

  • Mark Alexander created an article,

    Educator Coursework: Addendum To Space Bubbles for GMS 2.3.x

    This article outlines the changes that will be required to be made to the Space Bubbles coursework due to minor changes in the GameMaker Studio 2 user interface and internal workings after the 2.3....

  • Mark Alexander created an article,

    Getting Access To The PS4 Export

    The Achiever Education licence includes the possibility to export projects to the Sony PlayStation 4. However, to gain access to the PlayStation 4 export you firstly need to request to become a Pla...

  • Mark Alexander created an article,

    Setting Up And Using Source Control

    In this article we'll be giving a brief overview of how to setup and use the Git Source Control Plugin included with GameMaker Studio 2. Before going any further, you should have a Git account alre...

  • Mark Alexander created an article,

    Workflow Changes From 2.2.x to 2.3.x

    The update of GameMaker Studio 2 from the 2.2.x versions to 2.3.0 brings with it a couple of important changes to the workflow when using the product, so this guide summarises the changes you need ...

  • Mark Alexander created an article,

    Changes to Script assets in version 2.3.0 And Above

    The 2.3.0 release of GameMaker Studio 2 sees some changes to the way that scripts are now handled, which we'll explain in this article as well as point out how scripts in projects created with prev...

  • Mark Alexander created an article,

    macOS: Notarizing Your Apps

    With the launch of macOS Catalina (10.15), Apple introduced a requirement to "notarize" (US English) all macOS software which has been built and codesigned after the end of July 2019. For more info...

  • Mark Alexander created an article,

    Amazon: Setting Up IAPs

    In this article we'll be looking at how you create and test In App Purchases (IAP) in your Android apps for the Amazon Store. The methods shown in this guide require GMS 2.2.4 runtimes or newer, pl...

  • Mark Alexander created an article,

    Changes to the In-Built IAP Functionality for GMS2 2.2.4 Release

    With the launch of GameMaker Studio 2 version 2.2.4 (and all future versions), the built-in In App Purchase functions have been deprecated and will no longer work. Projects using them will not cras...