Gurpreet Singh Matharoo

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Articles

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  • How to Reduce Your Game's Size

    If you are getting a size limit error when uploading to GX.games (or some other distributor), or your game takes a long time to download, follow the steps below to reduce your game's size.   Audio ...

  • Local Push Notifications on Android & iOS

    On mobile devices, normally only one application can be active in the foreground at any time, but many games and applications operate in a time-based or interconnected environment where events of i...

  • iOS and tvOS: Using CocoaPods

    CocoaPods manages library dependencies for your iOS and tvOS projects in Xcode. The dependencies for your projects are specified in a single text file called a Podfile, and CocoaPods will resolve d...

  • Linking External Accounts to YoYo Account (Opera, Steam)

    This article covers how you can link various external accounts with your YoYo Account. The following external accounts are covered in this article: Opera (Single Sign-On) Steam For information on...

  • How to Upload Your Games to GX.games

    GameMaker now allows you to export your game through the new Opera GX Target and upload it to the GX.games platform, made specifically for GameMaker. In this tutorial we’ll learn how this target ca...

  • GX.games Tutorials: Challenges, Leaderboards, & More

    More tutorials for GX.games can be found in the YoYo Games Tutorials section: (Some of these were previously on the Knowledge Base as well but were moved over to the main YoYo Games site) GX.games...

  • Opera GX & GX.games: Frequently Asked Questions

    This post covers some frequently asked questions for the Opera GX target and the DevCloud platform. Make sure to also read the Opera GX Upload Guide so you have all the information you need to get ...

  • Microsoft Partner Center - Guide for Windows Store & Xbox Developers

    This guide covers how the Microsoft Partner Center can be used to create and manage games to Xbox and Windows platforms. We'll cover how games can be edited, uploaded and published, and look at how...