I converted a project over. I had some code that run ok on the older version that is now giving unintended results.
To be fair. I don;t know how 'hack'y this is considered, but it was the only way I knew to get a list of all the objects. Since they were considered just numbers.
The code included:
while ( object_exists( _size ) )
show_debug_message( string( _size ) + " : " + object_get_name( _size ) );
This causes a final print at the end
369 : __YYInternalObject__369
So my question is, should object_exists be returning true for this internal, not in asset browse object.
But perhaps this is just a side-effect of misusing the function?
I searched for errors included YYInternalObject, object_get_exists, found not other posts on it, and just thought I would mention
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