The GameMaker Studio 2 Trial licence is designed to let you explore the IDE and learn how to use GMS2, permitting you to make test projects and prototypes as well as learn how the program works.
However, while the Trial Licence gives you a nearly fully-functional version of GameMaker Studio 2 to use, it does have the following limitations:
- The Trial Licence is only valid for 30 days from when you activate your YoYo Account.
- The Trial Licence does not permit you to create final executables, nor does it permit you to test using the higher-performance YoYo Compiler ("YYC").
- You must be on the current public version of GMS2 in order to use your licence.
- You cannot create a Marketplace Publisher account and sell your own assets, but you can use the Marketplace to obtain paid/free assets sold by others.
Other than those restrictions, the Trial Licence grants you full access to GameMaker Studio 2, with no limits on resource usage within your projects.
This means that if you have any GameMaker: Studio 1.4 game projects you can import them into GameMaker Studio 2 to try them out. Please refer to our Porting A GMS 1.4 Game To GameMaker Studio 2 article for further information.
IMPORTANT: For users of Education "seat" accounts, if your admin/manager has not assigned a paid licence to your seat, your Trial is different in that it is not limited to 30 days, but does have certain restrictions on the number of resources and the functionality you can use in your projects. For full details, please see the following article:
For information on the different licenses available to purchase (any of which would remove all the restrictions above) and any upgrade offers which might be in effect, please go to www.yoyogames.com/get2.