Author: Shaun Spalding
- Platform-style player movement & jumping
- Enemy encounters
- Level switching
A brand new remake of my "In Depth Platformer" tutorial. Learn how to make a fully functional, robust platform game in just 40 lines of GML code. Previous issues with corners and collisions have been fully resolved leaving you with a high quality tutorial that is condensed down to its essential elements.
Download the project files: http://shaunspalding.co.uk/newtutoria...