[GMS-S] Adding a Health Bar

Level: Intermediate

Author: Steve Isaacs

Learning Outcomes:

  • Scoring mechanisms
  • Health as a built in variable
  • Using the draw event to display health
  • Working with x,y coordinates relative to an object
  • Conditional statements


This video will show you how to create and display a health bar above your character. This example uses the draw event and draw health actions. (7:48)

Additional Resources:

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    Annoying voice (can't be helped), use zoom feature to zoom into small details.

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    new idea use a variable for example var  HLT,  var  HLT2, etc draw rectangle, for all objects

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