[GMS-S] (Advanced) Advanced Platformer tutorial Series

  • Title: Advanced Platformer Tutorial Series
  • Description: Short Description
  • GM Version: GM Studio 1.2 / 1.3
  • File Type: .gmz
  • File Size: 800kb
  • Playlist Link: Youtube
  • File Link: Completed Project
  • Tags: Video Tutorial, Platformer, Side Scrolling, Physics, Rm2kdev, Advanced Platformer, 

Rm2kdev's Latest video tutorial series on platformer games, We use Game Maker Studio's inbuilt physics system to create and support an advanced extensible platformer engine with features such as Double JumpMoving PlatformsFalling Animations and More! all using a physics based engine for buttery smooth gameplay and awesome responsive controls.

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    Jean-Daniel Cordonier

    Thanks a lot!

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    I guess that many might be using this engine, and surely they have found a problem: you can jump unlimited times if you are close to a wall. To fix that, you should check the collision with a block object below using the phyisics engine, not the built-in one. Simply put, replace place_meeting(x, y+1, block) with physics_test_overlap(x, y+1, 0, block).

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